Epoch – A robot bodyguard wakes up amid the futuristic ruins of civilization. For some reason, his metal brothers have gone mad and are trying to destroy each other. Pathetic little people prefer not to interfere in this conflict of clueless terminators, hiding somewhere in the rubble. Despite the reigning chaos, our hero moves forward with confidence – the program tells him to get to a giant skyscraper, in which you can find the princess entrusted to safety.

Epoch is a very successful mix of a simple fun arcade game and a third person shooter with cover. The local mechanics work like this: your robot is hiding behind barricades, between which you can jump by tapping your finger on the screen in the direction you want. It is also allowed to hide and forcibly reload weapons (usually the hero does this himself).

Opponents – other robots – our daredevil toaster attacks automatically, you just need to choose a target for it. Every now and then you can throw grenades at enemies, fire a salvo at them from a rocket launcher, and use a helpful trick like slowing down time or restoring some of the health spent.

The point is that you won’t be allowed to sit behind the same shelter for a long time – you have to constantly move back and forth to avoid surprises from the enemy. Either they will throw a grenade under your feet, or the death rays, piercing everything and everyone, will start ambushing you. There are few types of opponents out there, but each one is designed to give you specific problems.

All of the Epoch levels, except the final boss fight, are basically a set of clashes with robots. You move from one group of shelters to another, gradually getting closer to the coveted tower with the princess (thanks to the developers for that tongue-in-cheek reference). At the end of each stage, the result of the passage is summarized: how much experience they gained, how much money they received, what useful object they found, what messages were intercepted (with their help, the plot is revealed).

Of course, there is an opportunity here to upgrade the hero by soldering him new armor, hooking more powerful grenades to his belt, and changing the weapon in his hands to a more impressive weapon. There are several types of weapons and it does not differ only in the amount of damage inflicted. For example, EM Cannon can hit multiple enemies at the same time, including an electrical chain reaction between them.

And the acid shells gradually eat away at their victims. In general, there is little room for experimentation. Plus, you definitely won’t master the infamous final boss on the first try. Do you remember Infinity Blade? Here, too, a similar principle is used – the main villain is obviously much stronger than the hero, and victory can only be celebrated after a thorough pumping.

And here we come to the main downside of Epoch. There aren’t that many levels that will have to be replayed over and over again. And visually, they don’t mean they’re much different – just variations of city ruins. Opponent spawn sequences are the same – they will only change when you open a new difficulty level (for this you need to complete the game on the current level). In general, Epoch quickly begins to repeat itself.

Although, as soon as you switch from easy to normal, the game starts to shine again with fresh colors, becoming more dynamic and more complex. When the difficulty changes from normal to difficult, another qualitative leap occurs. Yet that in no way justifies the apparent lack of content. Especially compared to its main indirect competitor, the Infinity Blade II.

Epoch is good arcade entertainment, especially since the price has dropped to $ 3. So if you like the genre, I suggest you buy it.